Game Theory for Networks: Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers - Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering - Vikram Krishnamurthy - Livros - Springer-Verlag Berlin and Heidelberg Gm - 9783642355813 - 16 de novembro de 2012
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Game Theory for Networks: Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers - Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2012 edition

Vikram Krishnamurthy

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Game Theory for Networks: Third International ICST Conference, GameNets 2012, Vancouver, Canada, May 24-26, 2012, Revised Selected Papers - Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2012 edition

The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.


275 pages, 68 black & white illustrations, biography

Mídia Livros     Paperback Book   (Livro de capa flexível e brochura)
Lançado 16 de novembro de 2012
ISBN13 9783642355813
Editoras Springer-Verlag Berlin and Heidelberg Gm
Páginas 275
Dimensões 156 × 232 × 16 mm   ·   399 g
Editor Huang, Minyi
Editor Krishnamurthy, Vikram
Editor Wen, Yonggang
Editor Zhao, Qing

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