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The Guide to Computer Simulations and Games
K. Becker
The Guide to Computer Simulations and Games
K. Becker
The first computer simulation book for anyone designing or building a game Answering the growing demand for a book catered for those who design, develop, or use simulations and games this book teaches you exactly what you need to know in order to understand the simulations you build or use all without having to earn another degree.
480 pages, illustrations
Mídia | Livros Paperback Book (Livro de capa flexível e brochura) |
Lançado | 20 de dezembro de 2011 |
ISBN13 | 9781118009239 |
Editoras | John Wiley & Sons Inc |
Páginas | 480 |
Dimensões | 189 × 234 × 23 mm · 806 g |