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Game Audio Programming 5: Principles and Practices
Game Audio Programming 5: Principles and Practices
In this volume, some of the top game audio programmers in the industry delve into audio programming topics from low-level subjects like oscillator techniques to high-level topics such as automated testing, reverb, and music.
| Mídia | Livros Hardcover Book (Livro com lombada e capa dura) |
| Lançado | 17 de novembro de 2025 |
| ISBN13 | 9781032856339 |
| Editoras | Taylor & Francis Ltd |
| Páginas | 346 |
| Dimensões | 242 × 164 × 26 mm · 690 g |
| Idioma | Inglês |
| Editor | Somberg, Guy |