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Simulating Good and Evil: The Morality and Politics of Videogames
Marcus Schulzke
Simulating Good and Evil: The Morality and Politics of Videogames
Marcus Schulzke
Shows that the moral panic surrounding violent videogames is deeply misguided, and often politically motivated, but that games are nevertheless morally important. Simulated actions are morally defensible because they take place outside the real world and do not inflict real harms.
222 pages
Mídia | Livros Paperback Book (Livro de capa flexível e brochura) |
Lançado | 17 de setembro de 2020 |
ISBN13 | 9781978818569 |
Editoras | Rutgers University Press |
Páginas | 222 |
Dimensões | 235 × 156 × 16 mm · 338 g |
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