
Conte aos seus amigos sobre este item:
Evolutionary Game Design - Springerbriefs in Computer Science 2011 edition
Cameron Browne
Evolutionary Game Design - Springerbriefs in Computer Science 2011 edition
Cameron Browne
This book describes the first successful automated board game design. New rule sets were derived via evolutionary methods, and self-play trials estimated interest to players. The result is a number of new games, one of which has been commercially published.
133 pages, 68 black & white illustrations, biography
Mídia | Livros Paperback Book (Livro de capa flexível e brochura) |
Lançado | 15 de setembro de 2011 |
ISBN13 | 9781447121787 |
Editoras | Springer London Ltd |
Páginas | 133 |
Dimensões | 157 × 234 × 9 mm · 199 g |
Idioma | English |
Ver tudo de Cameron Browne ( por exemplo Paperback Book e Hardcover Book )